Augmented Virtual 3D-Community Spaces as an Intercultural Interface for Higher Media Art Education
نویسندگان
چکیده
The paper looks at the use of SecondLife in higher media art education. A project realised through the co-operation of two institutes in two countries is introduced. It aims to explore the opportunities opening up by augmenting the virtual 3D-community space with real time video streaming for collaborative artistic project-based work of dispersed teams.
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